mayhem opened this issue on Mar 11, 2002 ยท 10 posts
mayhem posted Mon, 11 March 2002 at 9:41 PM
Maybe some of you can help- whenever I add more than one figure to a scene (michael and victoria, 2 vicki's, etc) the scene will not render. It will halt just before it says RENDERING and the little dude steps across the bar. But the program wont crash, but I cant stop/cancel the render either- so I end up ctrl/alt/del and END TASK on the whole thing. Im working with about 750 RAM so I know memory isnt the problem. Any takers?
CryptoPooka posted Mon, 11 March 2002 at 9:44 PM
I'm actually getting the "You are low on memory!" message with the current piece I'm working on. I'm only used to seeing that with corrupted RSRs for the obj files, so it's a new one on me. I'm working with a heck of a lot less memory than you are and can usually easily do a Mike/Vicky combo without problems. Let me guess ... you're on Win 2K? I think there's an allocation problem that someone else can walk you through fixing. I have the same problem you're having every now and then, especially if I've done a few test renders, or have my firewall on.
mayhem posted Mon, 11 March 2002 at 9:54 PM
Im using the Windows POS system (Me)- and what does having the firewall up have to do with it?
milamber42 posted Mon, 11 March 2002 at 9:59 PM
Mayhem, I had that problem a lot when I was running Poser on Win 98SE. I think a lot of other people have as well. Basically, Windows is out of memory and Poser crashes. Ya know, there is a whole generation out there that does not know what Beuler? means...... :) Great flick!
scifiguy posted Mon, 11 March 2002 at 10:13 PM
"Im working with about 750 RAM" If that means actual ram without disc cache you have seriously exceeded Win9x's ability to handle RAM. You can get cacheman (search downloads.com) to tweak some of your settings, but with that much RAM windows is literally choking on its own design flaws. I finally broke down and installed XP and it eliminated this problem. Of course, now Bill is spying on me...
jfbeute posted Mon, 11 March 2002 at 10:21 PM
I had the same problem, although with 4 vicky2's, 3 mike's, 4 posette's and 4 dork's in a very complex scene. Had to simplify lights (switched off some shadows). Now it takes only 15 minutes before rendering actually starts (still takes about an hour to actually render). Stopping the render at any stage will actually work but takes almost the same time as completing the render (so I don't bother to stop the render for any reason). I have to reboot the machine after two renders because of memory leaks and about once every two hours when just posing. My machine is a 1200 MHz Athlon with 750 Meg.
CryptoPooka posted Mon, 11 March 2002 at 10:30 PM
Some firewalls tend to be real resource suckers. ZoneAlarm is a great firewall, but when you combine it with a really complex scene, Poser tends to choke. Turning the firewall off sometimes seems to clear it.
mayhem posted Mon, 11 March 2002 at 10:39 PM
furhter details: Before it starts to render (before rendering shadow maps as well) and this problem happens- the various dials light up when I roll the mouse over them (like what usually happens when working in Poser)- however gives me the classic "DING" when I try to click. This only started happening recently, which makes me wonder if its because I am loading characters I previously made from the figure library (complete with props) versus loading the basic victoria and applying the morphs/textures/hair/etc from scratch? If Im not making any sense feel free to beat me with a club
Momcat posted Mon, 11 March 2002 at 11:22 PM
I have found, that when this happens, usually it just requires patience. If you wait long enough...go do a load of laundry orsomething, it will start to render. For some reason it just takes forever to get started. I haven't had the problem since I upgraded to Win2kPro though.
hogwarden posted Tue, 12 March 2002 at 10:03 AM
Yes My name is Hogwarden and I am experiencing gender pro... Oh! RENDER problems! Zoinks! :)