Forum: Carrara


Subject: Need help bending a bow

RLG1034 opened this issue on Mar 13, 2002 ยท 5 posts


RLG1034 posted Wed, 13 March 2002 at 9:29 PM

I have a bow that I created with RayDream 5.5 and I imported it into Poser. Now I want to create a morph for it so it will bend like it's being drawn back. I am fairly familure with using the sphere of attraction tool, however it does not bend the bow all the way across the long axis, it just pulls the tips of the bow out of whack. I also tried the bend deformer. I get good results here however this changes the number of verticies so the morph cant be applied. Any ideas that anyone might have would really help. Thanks.


willf2 posted Thu, 14 March 2002 at 12:03 AM

I'd use the magnets within Poser itself. They are quite powerful & would be a nice feature for Carrara to adopt. The advantage of working wihtin Poser is that you can apply the deformation as a morph directly without all the import/export hastle.


nyar1ath0tep posted Thu, 14 March 2002 at 3:17 PM

The wave deformer in Poser might also do a nice bending morph. Once it's bent right, you click on the bow and save the deformer as a morph target, then delete the deformer.


RLG1034 posted Thu, 14 March 2002 at 7:25 PM

Thanks for the responses. I tried the wave deformer option first and got the sam results as I did with bend....it changed the number of verticies. Guess I'll have to go to the magnet option. I have been avoiding those guys like the plague, don't now how to use them and have heard they can be a bear. Guess this is as good a reason to learn them as any. Thanks for the replys.


willf2 posted Thu, 14 March 2002 at 10:16 PM

The "trick" with Poser magnets is setting the scales and the position of the "sphere of attraction". That affects how the object is deformed. The center is affected most. Sometimes it is usful to use several magnets along a part for the deform. The're great to make morphing props with the "spawn morph targets" feature as nayar1ath0tep said.