JeffL opened this issue on Jan 17, 2000 ยท 5 posts
JeffL posted Mon, 17 January 2000 at 8:48 PM
Does anybody know how to create or define Shader Domains? I love the idea, which is to create different mapping areas on a model, which can be texture mapped separately. The manual says that the model creator defines the shader domains for the object, but I can't figure out how to do this. All my models seem to have one shader domain, called '0'. Thanks in advance!