Forum: Poser - OFFICIAL


Subject: Head Morph Help, please? (repost)

Starlok opened this issue on Mar 16, 2002 ยท 9 posts


Starlok posted Sat, 16 March 2002 at 10:30 PM

Sorry for the repost, but I seem to have gotten buried... Hi, I'm attempting to get a more realistic head/neck bend for extreme negitive x-rotations and have run into a slight snag... A you can see, I've managed to keep the neck curve straight, but something wierd happens when I try to use any of the morph dials...The Open lips morph acts REALLY flaky (whether I'm just using the magnets or I actually spawn the morph target for a new dial.) Is there some setting I'm not aware of that can help? If not, and this is the best I can do, I'd appreciate it if anyone could direct me to a fix someone else might have done. BTW my stock figure is Arduino's version of EVE, if that makes a difference! Thank you! Starlok