Dave opened this issue on Mar 23, 2002 ยท 21 posts
Dave posted Sat, 23 March 2002 at 2:13 AM
Dave posted Sat, 23 March 2002 at 2:14 AM
ashlyn posted Sat, 23 March 2002 at 4:42 AM
What is the Tailor and where do we get it?
Mazak posted Sat, 23 March 2002 at 7:37 AM
Dave posted Sat, 23 March 2002 at 8:36 AM
I tried it cause I really didnt like the idea of recreating characters I had made in P4 standard in the millenium people. I wanted to be able to use the millenium people so I did what I could to see if the morphs would transfer. They dont do too bad.
Mazak posted Sat, 23 March 2002 at 8:47 AM
Mazak posted Sat, 23 March 2002 at 8:50 AM
Staby posted Sat, 23 March 2002 at 12:25 PM
Do you mean that you can load Vicky as she was a clothing cr2 for Stephanie and transport the morphs? I don't have the Tailor yet, but I'm very tempted...
milamber42 posted Sat, 23 March 2002 at 1:24 PM
Mazak,
That's an idea! I played around with transferring Victoria's breast morphs (the larger ones) to Stephanie, but I didn't think to try and transfer the muscle morphs from Mike & Stephanie to Victoria.
Thanks for the idea!!
Mazak posted Sat, 23 March 2002 at 2:06 PM
MadYuri posted Sat, 23 March 2002 at 2:59 PM
I'm quite sure the people at DAZ ponder this as well. Think about it: You take a Vicky 2 as character and a Vicky 1 as dress. You transfer a V2 morphs to V1. I'm sure DAZ don't want you to distribute this morph. ;)
Mazak posted Sat, 23 March 2002 at 3:44 PM
MadYuri, Yes I think you are right, so we made the morphs only for private use. And it has still another advantage, codetwister sells more Tailor programs. :-) Mazak
ronmolina posted Sat, 23 March 2002 at 6:40 PM
Hey this is cool. Going to have to try it. Ron
Chailynne posted Sat, 23 March 2002 at 9:17 PM
Looks like Codetwister has opened up a whole new poser world. :o)
ElectricAardvark posted Sat, 23 March 2002 at 10:23 PM
OK...that just sold me the Tailor...was debating for a while...going to get it now.
aleks posted Sun, 24 March 2002 at 10:47 AM
mazak, you're not working for codetwister? 'cause he should hire you... :] going for tailor
Dave posted Sun, 24 March 2002 at 2:35 PM
I tweaked with mine some and was able to fix some of the bumps and dents that I was getting. Ended up having to step the rez of the P4 Dork to get a better result on Mike2. I'll have to post some of those later.
an0malaus posted Mon, 25 March 2002 at 6:08 AM
I believe you will always have a problem, in the absence of extensive postwork (which some, myself included, would like to avoid), transferring morphs from a higher density mesh, i.e. Vicky's breast or Steph/Mike's muscles to a lower density one, i.e. Steph's breast or Vicky's muscles (esp. intercostals - between ribs). The first thing I tried on Steph was larger breast sizes (ok, so sue me), but there are just too few polys to give reasonably smooth renders. Mazak's image above is a great example. Excellent muscle definition, but the breasts have noticeably sharp corners at the mesh vertices. Before I get too far OT though, and I don't want to be mistaken for downplaying anyones' efforts here, BTW, will there be a Mac version of Tailor? (I hear Mimic for Mac is once again in the pipeline, Yay!)
Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.
Dave posted Mon, 25 March 2002 at 7:16 AM
always seems to be a nitpicker somewhere...
soulhuntre posted Mon, 25 March 2002 at 7:22 AM
The mesh problem will be with us till we get some higher rez models from Daz (I know about DIna, but I want the Daz support :) ).
isaacnewton posted Fri, 05 April 2002 at 10:45 AM
I have just bought Dina... Vina actually and thought of doing exactly the same thing (great minds think alike...heheheh) Actually I wanted to transfer some Vicky Morphs to Vina to save time. Vina has a much better mesh but... damn why did they have to make the mesh so ugly?! BTW I'm no oil-painting myself...LOL I've only tried a couple so far, with limited success.... perhaps I need to perservere. The problem I've had is with the edges of the body part (I started with the hip, so sue me as well :) ) wanting to remain in their original positions. Perhaps I have to try morphing the adjacent body parts too, at the same time... that should be possible from what I've seen. Code Twister certainly has set the cat amongst the pigeons with his Tailor program. I say "well done" Code Twister!