Tyrant3k opened this issue on Mar 23, 2002 ยท 7 posts
Tyrant3k posted Sat, 23 March 2002 at 3:54 PM
I recently have been trying to model a fountain, and I wanted it to have a unique look. I decided that I wanted to put gems every 10 degrees around the fountain to make it have a nice design.
Question: Is it possible for a object to rotate around another object in exact distances away from each other?
Stephen Ray posted Sat, 23 March 2002 at 5:11 PM
Right off hand I can think of 2 ways to do this. One would be a motion path ( a little difficult to set up ) A really simple way is to link parent one object to the other. Then when the parent is rotated the child will revolve around it.
haloedrain posted Sat, 23 March 2002 at 7:21 PM
you could set the origin (not the position) of the object you want to rotate around the other object (in this case, the gems) to be at the center of the other object, click "show origin handle" so you can see it and there should be a line connecting the object to a (blue?) dot at the center of the other object. then go to muti-replicate, put 35 for the number, under rotate put 10 for whatever axis you want it to rotate around, make sure the other numbers are what you want (probably 0 for everything but size, which would be 100) hope that makes sense
airflamesred posted Sun, 24 March 2002 at 5:10 AM
yes the origin handle is the easiest way though you may need to go to top view to position the little dot.why is there no absolute coordinates for it?
guslaw posted Sun, 24 March 2002 at 9:44 AM
airflamesred posted Sun, 24 March 2002 at 10:53 AM
sorry i should have looked closer at this box . thanks,walter for bringing this to my attention
Tyrant3k posted Mon, 25 March 2002 at 9:02 PM
Thanks for the info guys!! Hopefully I can get the picture up in the gallery soon.