bubbrock316 opened this issue on Mar 27, 2002 ยท 5 posts
bubbrock316 posted Wed, 27 March 2002 at 4:47 AM
I got some boots off this site and I can import them fine, Im just curious if there is a way to just conform them in Poser 4 or any other program, or if I have to do it by hand, any tips on that. Thanks.
brittmccary posted Wed, 27 March 2002 at 1:07 PM
Not sure what you're actually asking here. :) Since you got the boots here; are they in .obj format? Or are they still in 3ds format? Nerd has a good tutorial on his site how to conform boots. :) Britt
bubbrock316 posted Thu, 28 March 2002 at 4:56 AM
They are still in .3ds format and I just imported them into poser. I tried conform to but that didnt work, is there something I have to do to them? Oh and also, what is nerds site?
brittmccary posted Thu, 28 March 2002 at 6:58 AM
yes, you have to do a couple of things to them. You have to make groups, and then run it thought the utility PHI to set up the rotation order of the different groups. (both these processes can be done in Poser, but I prefer to group the objects in UV mapper, and run it through PHI to make a Hier file) Nerd's site: http://www.nerd3d.com/ SAMs3d has a good tutorial how to make a chest posable; do a search in the tutorial section here. Good luck, Britt
bubbrock316 posted Thu, 28 March 2002 at 7:17 PM
Thank you very much for your help.