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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Comparison of Cel Shaders


wolf359 ( ) posted Fri, 29 March 2002 at 9:37 AM · edited Fri, 29 November 2024 at 1:36 PM

file_2511.jpg

I decided to do a side by side comparison of the cel shaders of the three programs that we use while lightwave 3D seem to be the best it s still not quite the look im trying acheive.

any one know of any others??



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wolf359 ( ) posted Fri, 29 March 2002 at 9:38 AM
wolf359 ( ) posted Fri, 29 March 2002 at 9:39 AM
MadYuri ( ) posted Fri, 29 March 2002 at 10:24 AM

Attached Link: http://www.xs4all.nl/%7Enaam/cartoonrender.html

At the link is an tutorial for Cinema 4D. It describes a technique to achieve a comic look without a cell shader.


odeathoflife ( ) posted Fri, 29 March 2002 at 11:31 AM

Content Advisory! This message contains nudity

The poser one would be better if you could actually render with it, but alas, maybe in 5. I like the lightwave one. I made one in max if you wanna have a look its called walking ant http://members.shaw.ca/odeathoflife2 I find that the cell shaders look good when there is a line around them gives a more authentic feel to them.

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MallenLane ( ) posted Fri, 29 March 2002 at 12:01 PM

which one are you using in LW wolf? Super Cell, or BESM? they both come with it.


MallenLane ( ) posted Fri, 29 March 2002 at 12:12 PM

i think this guy makes one of the best toon shaders though. If you look at his gallery its so close to looking really drawn. http://www.3d-drawing.com/plugins/3ddstcel/index.html


wolf359 ( ) posted Fri, 29 March 2002 at 1:05 PM

file_2514.jpg

IM using supercel i will try BESM but actually i think POSER may work for me after all in animations with some help from Adobe After effects



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nyar1ath0tep ( ) posted Fri, 29 March 2002 at 2:20 PM

Carrara has a cel shader plug-in with several adjustable parameters. I could try rendering that robot if you can distribute it as 3ds or obj.


starmkr ( ) posted Fri, 29 March 2002 at 2:27 PM

I personally like the Poser Render the best.


JeffH ( ) posted Fri, 29 March 2002 at 3:01 PM

"The poser one would be better if you could actually render with it, but alas, maybe in 5." You can render with it if you know how :-)


creativechaos ( ) posted Fri, 29 March 2002 at 3:46 PM

well someone wanna tell us HOW?

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Little_Dragon ( ) posted Fri, 29 March 2002 at 5:52 PM

From the Animation menu, select Animation Setup. Set the frame width and height to whatever size you want for the final render.

Arrange the scene.

Set your display mode to Cartoon+Line (CTRL-7).

From the Animation menu, select Make Movie (CTRL-J).

If you're rendering a single image (and not an animation), set the Sequence Type to Image Files, Resolution to Full, and Quality to Current Display Settings. Antialiasing is recommended. Adjust the time span to do a single frame only. Click OK.

Poser will ask for a filename and file type for the image, then starts rendering.

By the way, Cartoon+Line isn't a true cel shader. It only uses the material colour settings. No textures, bumps, reflections, or transparencies.



soulhuntre ( ) posted Sat, 30 March 2002 at 3:12 AM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=59368&Start=19&Sectionid=0&Form.Search=soulhuntre

We use "Illustrate!" for Max for cell shading, it does some really cool work. As the link shows you can get some coole ffects as well.


wolf359 ( ) posted Sat, 30 March 2002 at 5:50 AM

file_2515.jpg

Nice work but im looking for a truly hand drawn Flat look with black outlines and no transmaps.

Swift 3D from electric rain might be my answer
although it only imports low polygon .3DS files
and exports them as 3D flash animation
or adobe illustrator files
here is a 3D studio animation I exported from lifeforms
and converted to a flash animation using swift 3D.



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soulhuntre ( ) posted Sat, 30 March 2002 at 7:13 PM

Swift3D is a nice product, we use it as well for some of our Flash output - but only from Max. You might want to try the Max plug-in trial version..


wolf359 ( ) posted Sat, 30 March 2002 at 9:21 PM

Attached Link: http://66.70.166.29/siteb/gearlog.swf

I really like what the stand alone version of swift2 can do with .3DS files i modeled this logo( Link) in cinema and exported as .3ds and animated it in Swift 3D for export as a true flash file



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DarkSkills ( ) posted Mon, 01 April 2002 at 2:26 PM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=12402&Form.ShowMessage=642079

Doga L is another modelling/animation program with a decent cell shader. Here's the link to the topic I started in the modelling forum:

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