Wampyir opened this issue on Mar 30, 2002 ยท 5 posts
Wampyir posted Sat, 30 March 2002 at 11:55 PM
JeffH posted Mon, 01 April 2002 at 4:25 AM
Are the morphs set past 1.0?
Wampyir posted Mon, 01 April 2002 at 8:48 AM
Yes...is that the reason?
Wampyir posted Mon, 01 April 2002 at 9:38 AM
Clarification - the morph was set to 1.000 when the FBM morph was created on the clothing; for these renders only, the muscular morph was set to 1.250 on all three. If it's not jaggy on the body model, why is it jaggy on the clothing models?
JeffH posted Mon, 01 April 2002 at 3:44 PM
Going past 1.0 can distort the morph. I guess it really depends on the mesh itself. They are built somewhat differently.