Forum: Poser - OFFICIAL


Subject: Materials problem

Gem_719 opened this issue on Apr 02, 2002 ยท 12 posts


Gem_719 posted Tue, 02 April 2002 at 12:56 PM

I'm having a problem with assigning materials in Poser to an object I created in Lightwave. Now this object can't get any simpler! It's just a 2 dimensional rectangular plane! I used UVMapper to create the template. I also made sure to save the new obj from Mapper. I imported the new obj into Poser, set the materials (a texture and transparency) and saved it as a prop. So far, so good. I then edited the pp2 file so that it gets the obj file from Geometries rather then from within the pp2 file. Again, so far, so good. However, I want to use pose files (pz2) to change the materials. I copied the prop file and stripped all code except the relevant materials code. This is where my problems began. It just won't work. I have tried ump-teen ga-jillion variations of this and can't get it to function. Poser just beeps at me. I have compared the code line by line (pp2 and pz2) with props that do the same thing and are working but can't find where my code is going astray. I've done this in the past but it was for an already existing model, not one that I created myself. I was wondering if perhaps this might have anything to do with the fact that my object does not have any VNormals. I noticed that the functioning onjects did have these. LW is still new to me and I'm not sure how to go about assigning VNormals to my object, if indeed this is my problem in the first place. I'm at my wit's end here - help!