drs101 opened this issue on Jan 26, 2000 ยท 4 posts
drs101 posted Wed, 26 January 2000 at 1:09 PM
Attached Link: http://www.gwi-productions.co.uk/images/rocket.jpg
wow im realy starting to love this app DRS101ClintH posted Wed, 26 January 2000 at 2:43 PM
Duck! Incoming! Cool deal DRS101! Keep'em coming. regards, Clint
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
(Zakk Wylde (2007))
SPACEY posted Fri, 28 January 2000 at 1:15 PM
Nice image, I was wondering how you put the animation together. Specifically the smoke trail. Could you have used a rotating light object linked to the back of the missle instead using the aurora filter. I guess that wouldn't have the repetiton of smoke pouring from the fuselage... Was the missle set to flow force in a specific gravitational direction? I have 1 more question involving a technique I weas considering using to make flownf water w/metaballs. I was thinking of creating morphing metaball that flows down a riverbed encompassing the width. By repeating the sequence and overlapping the paths of the recurring metaballs I was thiking you might be able to create a riverbed. Can you please tell me how to overlap the sequence as in the smoketrail used here? Thanks.
Must've slipped my mind...but it's the thought that counts...
http//www.wholebitmedia.com
drs101 posted Fri, 28 January 2000 at 3:03 PM
Hi Spacey to create the the smoke trail i used a particle stream with the smoke preset and tweaked the texture and transparityand reduced the size of the particles, i then added a cylinder of fire around the base of the particle stream and put a blur filter on the particles of 20%. I havnt used the metaballs much yet, hope that helps DRS101 :~)