dizzo opened this issue on Apr 18, 2002 ยท 12 posts
dizzo posted Thu, 18 April 2002 at 1:55 PM
I am new to poser. Can't figure out alot yet! I want to make a movie when I get the hang of the programs. How do you dress or undress a model? If they are putting on boots, or a shirt, even a dress or skirt. For stills, how do you do it too? For a button up shirt, it needs to be opened and moved around down the arms ect.. If a model is running and tears her shirt on something like a tree or fence? How do you open it? I have done this in stills with making body parts larger to pop out, or making clothes smaller, not a great deal of success but it did work sometimes for just tears or rips. Are there morphs and need specail clothing for it? Also for this and other stuff, how do you lock an item to a hand or such. I set parrent, and sometimes I move the hand the item moves, sometimes not! Also if I move the item how do I get the hand to follow? Lets day possette is walking a dog for example, if the dog tries to run it jerks the lesh jerking her hand. If she jerks back on the leash it should come back with the hand! I can't get it to work, but I am a newbie and honestly know nothing yet!! Have read manual, got some knowledge, not enough, can't make this work! Thanks for any help! I need to lock many items so moving either also moves other. Like collar to dog, leash to hand, Hat to hand. I would like to move the hat where i want it and the hand follow, and also if I move the hand or the whole man not loose the hat he is holding! Currently best I can do is only one, and not always. Like if I move the figure, the props stay where they were, they don't follow, but sometimes they do. dizzo
steveshanks posted Thu, 18 April 2002 at 2:59 PM
For the dressing and undressing you need a lot of morphs and a lot of patience, i did an undressing dress a while back and never did another since LOL the movie http://www.poserworld.com/cd2content/undressing2.mov As for tearing, you could do it but you'd have to model the gap in the clothing first then create morphs coz a morph that split it would give you a wrong number of vertices error...OR use a trans map to create the tear and switch the camera away before and during the rip then to the rip after the sound...(you'll need to renders joined up for that) then you will give the illusion without actually seeing it......Steve
EdW posted Thu, 18 April 2002 at 4:23 PM
Attached Link: http://www.3up3dn.com/striptest.mov
As Steve said the dressing and undressing is really hard to do and really takes alot of patience. I did some work with the Bikini Bottom and Top. The way I did it was to use a second set of clothing posed but no conformed to the figure and used the scale parameters to switch between the conformed piece and the posed bottom. From there it's a lot of morphs and magnets to get it to work. The link is to a small animation I did of Posette taking the bikini bottom off. I did finish the top too, but I don't know where I put the animation or the pz3 file. The other problems sound like you haven't parented the props to a body part. Once you parent a prop it will move with the body part when you move it. Hope this helps you a little Edsmerc posted Thu, 18 April 2002 at 6:29 PM
Steve and Ed...Amazing work. smerc
EdW posted Thu, 18 April 2002 at 6:36 PM
Thanks smerc.. if I ever figure out where I put the whole animation I'll post it. It did come out pretty good IMHO Ed
jenay posted Fri, 19 April 2002 at 5:31 AM
hi ed - cool animation :)
dizzo posted Fri, 19 April 2002 at 12:44 PM
Windows is giving me an error no decompresser found, and I can't view the link. Maybe latter when I boot off the other drive I can run it then I just tried, defult man when poser opens. Put hat on head, set parent to head, move man hat follows, move hat lost man. Can't I set it somehow to lock to his head so that moving either moves the other too? This hat deal isn't too important, but a dog leash is. THis one of my problems on this. Girl walks two dogs. leash in both hands, one for each dog. One dog runs left, should pull leash. Hand should move with leash but does not. Move hand, body moves, other hand moves leash should move. Since the body parts are all locked together, jerking right hand pulls body over and moves left arm and hand then it seems I should be able to lock the leash to the body so moving anything moves everything. That I can't do! Heres another one, same thing. Thought it might be a leash problem, NOT. I downloaded a shackle from the free section. I posed it to models forearm, set shackle parrent to figures forearm. Now If I moved the shackle should the forearm move too? Should the shackle move when the arm does? Using the shackle as an example, if I chian the model to a hoist by the wrists, Then I raise the hoist she should raise too, if I wiggle and giggle the model like she is struggling, she should stay shackled. This type of thing does not work for me and I can't figure out why! I giggle the model her hands pop free, move hoist shackles move from wrists or chain breaks setting her free! If I can get the shackles to work then I got the leash fixed too probly, about the same thing! So I geuss I will get into bondage posing, now I know why there is so much of it around :) How do I shackle the wrists so she can't get free struggling, and pulling the chains pulls her arms? dizzo
dizzo posted Fri, 19 April 2002 at 12:58 PM
Maybe I got it! does this sound right? LOCK ACTOR? Parant hat to head, select hat, lock actor(hat) Moving hat moves head! Moving man up and down moves hat! I think this is what I needed? Sound right? I did something like this with a model in a car once though, tried to adjust her body and she flip over through the windshield like hitting a brick wall! dizzo
duanemoody posted Fri, 19 April 2002 at 1:15 PM
Ed: if you still have the .pz3 for the animation above, would you be willing to post it somewhere so that we could see the magnets, morphs, waves, whatevers in action?
EdW posted Fri, 19 April 2002 at 4:01 PM
Thanks jenay... it was alot of work, but it did work pretty well. Duane... if I can find the files I'll zip them up and put them on my site. Right now I don't know if I still have them or not. I think I may have lost them when I had a hard drive die. I have a bunch of cds so I may have put the files on one of them. Dizzo... the only way I know to make a body part follow a prop is to create a new IK chain using the prop as the root and turning on IK for that limb. The only other way I know of is to keyframe the leash movements with the hand and arm movements. More time consuming, but probably easier than trying to do with a new IK chain. Also the animation will not play in Windows Media Player. I use a pc, but most of the animations I post are in QT format. You need to use the QT player to see it. It's compressed with the Sorenson 2 codec. Ed
dizzo posted Fri, 19 April 2002 at 8:59 PM
I might try doing it that way. Problem I am having alot is that the model moves and loses the prop in the other hand. Maybe I can parent and then lock the one hand not to move while moving the other. I pretty much been using the mouse to drag the body parts around, then fine tune with the dials. What this has done is move the whole body, mostly good cept when the other hand drops the props it's holding. Just tried using dails only, not dragging, and that was a DRAG! Have to do each part one at a time, and still lost it! QT? nope don't have it, not even sure what it is. That reminds me too, is anyone actualy using poser to make movies? Short or long, I think the above link was really the first time I saw one mentioned! I hear what a great Animation program this is, how how great it is supposed to be for making actual MOVIES and life like cartoons, but all I ever see are thousands of still pics! Any type of still pic, I can find, but I don't think I actually ever saw an animation anywhere unless just a little banner type of thing. I know the file size would be one thing holding back the number of online movies, but you would think there would still be quite a few. Just look at the porn sites! THEY ALL advertise thousands of feeds! I'll keep hammerin away at it. Thanks dizzo
EdW posted Sat, 20 April 2002 at 1:33 AM
dizzo QT is QuickTime Player <--free from apple's site. One thing I will tell you is the longer you work at animation the more you will use the dials and the graph editor. I never use the mouse to move a body part period. It's easier and more productive IMHO to just use the parameter dials then use the graph to fine tune the movements. My other site has over 200Mb of Poser animations on it right now. I can't post the link here and the videos are all in QuickTime format... so it wouldn't do you much good anyway since you don't have QT installed. There are some sites that have Poser animations, but we animators are really in the minority as far as Poser users go. Ed