Forum: Carrara


Subject: Carrara/Amapi vs Maya LE

brenthomer opened this issue on Apr 19, 2002 ยท 5 posts


brenthomer posted Fri, 19 April 2002 at 2:53 PM

I just played with Maya LE for about an hour today b/c my boss is thinking about buying it. I have to say that Carrara is not that far away from a program like Maya. If Carrara would add bones and integrate Amapi as another modeler then it would almost be feature for feature Maya's equal. As it is this is what Carrara needs to be the best: 1) Integration with Amapi: Carrara's modeling tools are getting old. Carrara needs to get away from this whole triangle crap. If Eovia can make this happen then Carrara will start to really kick butt! 2) UVmapping: Carrara has an awesome shader tree that IMHO no other 3d program can touch. Now it needs to let us map/paint a bit easier. Carrara sucks when it comes to preciesion texture map (decal type) placement. 3) Bones/Physics: This will round out Carrara's animation capabilites. We know its coming so 'nuff said. 4) Kick Ass API: Plug-in's rule and there are alot of amature plug-in writers out on the 'net. It would be awesome if this api was freely available so that amature programers would have an incentive to start making things fit into a regular 3d program. as of right now most of the 3d programs on the net are standalone and do not do much b/c they cant talk to any other program. Imagine if Carrara turned into the after effects of the 3d world? Well these are just what popped into my head after playing with Maya...we'll see what C2 ends up being...I hope it is great! Have a good weekend... -brenthomer