Forum: Poser - OFFICIAL


Subject: LIGHTING PROBLEM

Clissold opened this issue on Apr 21, 2002 ยท 8 posts


Clissold posted Sun, 21 April 2002 at 11:05 AM

I want to have a shadow cast across half of my model but don't know how. Basically, if you get a regular Poser model and split it down the side, I want the left half in shadow, but realistic. I'm not very good at lighting effects and this shall be my first gallery image. I know bits about Poser, and can work it, but I can't do any complicated things to do with anything apart from morphs and textures. Please post if you think you can help me. Thanks.

~@~ Victoria ~@~


thgeisel posted Sun, 21 April 2002 at 11:21 AM

the things i do when starting with lighting a scene, is to delete all gobal lights and start with one spotlight! set the shadowmapsize to 1024 and start playing with the position ,intensity and the other parameters of that light. than perhaps add some additional spot or global light for lighting the rest


Clissold posted Sun, 21 April 2002 at 11:34 AM

How do set the shadow map size? I did say I'm not brilliant with poser....


thgeisel posted Sun, 21 April 2002 at 12:02 PM

its one of the dials that apear on the right side when you selected the light: turn it or select the numerical value and type in the new mapsize


PabloS posted Sun, 21 April 2002 at 12:12 PM

Also do a search here in the forum on "shadows." I KNOW there's been a lot of discussion on this topic. It might help you figure out what other settings to use too.


Clissold posted Sun, 21 April 2002 at 12:52 PM

OK, thanks, if none of those work then I'm stumped aren't I?


Nance posted Sun, 21 April 2002 at 9:58 PM

Try this, I think it will speed things up for you.

-Take the default Poser lighting setup (You've got P4?)
-Change each of the lights to Spotlights (CTL-I)
-Create a cube default prop
-Parent each of the lights to this prop
-Set each light's Object/Point-At pulldown to this cube prop.
-set the cube prop to invisible

The Poser default lighting arrangement is really a textbook Lighting-101 set up. As such, it's not a bad place to start.
By using Spotlights with "Parent", & "Point-At" set to the cube prop, it allows you to rotate, translate, & scale all the lights together, while keeping them pointed at the same place, simply by adjusting the invisible prop. In turn the parent prop can itself be parented to get all the lights to follow a figure. Anyway, it'll keep everthing from going all wonky on you until you get a feel for the controls.


Clissold posted Mon, 22 April 2002 at 1:45 PM

Thanks, I was having trouble with the other thing...