bubbrock316 opened this issue on Apr 22, 2002 ยท 5 posts
bubbrock316 posted Mon, 22 April 2002 at 1:20 PM
Guess I asked the whole question in the topic.
Rochr posted Mon, 22 April 2002 at 4:37 PM
Well, one way is to add the textures on to a poser model, export it as a .obj and import into Bryce. The textures comes along with the model. Hope this helps.
Rudolf Herczog
Digital Artist
www.rochr.com
dzarts posted Tue, 23 April 2002 at 3:49 AM
Rochr: Tryed that one here, not worked... I have two full-spec figs, a man and a little girl, plus props, all with bumps and transmaps... selected it all and exported to Bryce4, no texture at all, only the base object colors from Poser4... I really need at least the transmaps to work on Bryce4, anytips ?
Phantast posted Tue, 23 April 2002 at 7:30 AM
First - convert the .psd to tif or jpg or something. Never mind whether Bryce imports the texture file or not, once the model is in Bryce, select the bits that have a consistent texture and apply the bitmap in the materials editor the way you would with any bitmap texture/transparency. I actually don't bother with the textures in Poser, it's more effective to apply them in Bryce. Do get the Grouper processing program from www.castironflamingo.com - it will save you a lot of trouble!
dzarts posted Wed, 24 April 2002 at 7:00 AM
thanks for the link, found the info I needed there (sadly, Grouper is PC only) :/