Kalypso opened this issue on Apr 26, 2002 ยท 6 posts
Kalypso posted Fri, 26 April 2002 at 10:50 AM Site Admin
Moonbiter posted Fri, 26 April 2002 at 11:28 AM
The image looks good on my monitor. A bit dark around the edges but I think it looks fine. But the effect itself is awesome. It actucally gives a used-well worn look. Something that is hard to pull off in poser. I'm going to have to try this tonight. Do you have anyother neat ideas?
PabloS posted Fri, 26 April 2002 at 12:50 PM
That's a neat idea! It looks good here.
Questor posted Fri, 26 April 2002 at 12:55 PM
You can map reflections to the eyes. Want someone to have an outdoors look? Map a photograph to the outer eye level as a reflection (works in Bryce too) you can add reflection to the hair, at low settings it makes the hair "shine" with all that hyped tv advert health. etc etc. Poser like anything is only limited by your imagination and your ability to experiment.
Kalypso posted Fri, 26 April 2002 at 1:07 PM Site Admin
Thanks for the feedback everyone. Questor, those are some really nice ideas. The reflection of what the eye sees has been discussed before but I had no immediate use for it then and must have slipped my mind. Reflections on hair sound great too, could be a neat way to alter colour as well, thanks for the tips!
Staale posted Sat, 27 April 2002 at 3:58 AM
Reflection maps are mapped to a invisible sphere that surrounds the poser scene and then reflected back to the object that uses it, so using a object template on them is a waste of time. If you want to find out how Reflection maps work then turn off normal texturing and set the object colour to black, the image you see in the preview mode now is a near perfect rendition of how the reflection map will look when rendered, so you can just rotate and pose the model to see how the reflection is mapped onto the surface of the model. With normal (not pro) poser you can also do a lot of stuff with unconverted bump maps, the bum format is a bmp image so you can just rename any bmp to bum and use it directly in poser to add strange effects to models. Staale