Ikyoto opened this issue on Jan 31, 2000 ยท 10 posts
Ikyoto posted Mon, 31 January 2000 at 2:41 PM
Got a candle or lamp? Here's how I make them glow - Create a new spot light and set both the Angle Start and the Angle End to 360 degrees (you will have to re-set the max limits by double clicking those dials). You will also need to scale down the light to "fit" inside the prop. Make sure to set the z and y rotates to zero. Set the x rotate to 90 degrees. Hit CRTL-C (copy the settings) Create a second spot and paste the settings. Set this new light to x rotate -90 and place it under the other one. Parent both lights to the prop after getting them set the way you want. You will want to play with the intesities and colors to simulate candle light. Making the lower light less intense helps with the illusion of a candle or other wick-type light source. I have done this with up to 12 lights set in a set of candles around a scene and turned off the other "normal" lights... it makes for a really neat effect. NOTE: Make sure that you do a couple of tet renders. You may have to set the lower light a little higher in the y axis to avoid the "black ring of stupidity" effect i discovered when the spheres of light don't match.