Forum: Vue


Subject: Poser figure texture question

JetM opened this issue on Apr 30, 2002 ยท 6 posts


JetM posted Tue, 30 April 2002 at 8:57 PM

Hey all, New to VUE and wanted to try some stuff with the Poser figures. I can get them in OK, but I'm bugged that they come in as groups instead of materials. I found the way to split the object into its materials for parts like the collars with the body and the nipple, but the attached pic is what happens to the texture. THe mapping is off. I haven't found a way to fix it. If I go into the material editor and change the mapping, anything but Automatic looks even worse. Second question, kinda related. Bump maps. How do you load a picture in as the bump? All I can find is the load function. (BTW, I did go through as much of the FAQ as I could before posting. If I missed the above in any of it, please point me toward the right thread.) Thanks much! JetM

JetM posted Tue, 30 April 2002 at 9:44 PM

I think I found my answer in the Display Material summary. And I got the answer to loading textures as bump maps. sigh the trials of learning a new program. But it's working out!!! :) Even though I've found some answers, further tips are welcome


Jaqui posted Wed, 01 May 2002 at 12:35 AM

try loading poser pz3's instead of the obj's. vue 4 imports pz3s no problems


bloodsong posted Wed, 01 May 2002 at 6:08 AM

heyas; if you're brave, you can use the material summary instead of poking about messing with each individual body part material. save first, because the summary has been known to cause crashes. in the summary, you'll find one entry for each material (ie: skin, pupil, lips, etc etc). you can edit them there.


Rimkopf posted Wed, 01 May 2002 at 6:44 AM

Be sure you have updated vue, and like Jaqui said, first save your poser figure as pz3 then import the pz3 file into vue.


JetM posted Wed, 01 May 2002 at 7:57 PM

The above is a pz3 imported. I'm trying to use the Vue material-ing to create a wet look for the Poser figure. To do that, I wanted to make a mixed material. The summary seems to be working out. I'm still curious about the material split. Has anyone else worked with it? Doesn't look like Vue has parametric or UV mapping like Poser and Bryce.