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3D Modeling F.A.Q (Last Updated: 2024 Nov 20 6:14 am)

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Subject: Blending edges of two 3D objects.


dwmdesigner ( ) posted Tue, 30 April 2002 at 9:47 PM · edited Fri, 18 October 2024 at 11:44 AM

How do you blend two objects together so they look like one? So the edges are smooth or tapered, is there a trick to this? Dwmdesigner


Teyon ( ) posted Tue, 30 April 2002 at 11:35 PM

That depends on the program you're using. In Rhino, you just use the Blend tool.


dwmdesigner ( ) posted Wed, 01 May 2002 at 2:53 PM

What about Poser, can you blend in Poser? Dwmdesigner


peejay ( ) posted Wed, 01 May 2002 at 6:54 PM

If you got clever with texturing you might be able to fake it - using progressive transparency where the edges overlapped. (Don't think that would work too well, but worth an experiment?) Other than that; export the meshes to a modelling program, join them in that, then re-import into Poser OR use the grouping tool if you have Poser4. Essentially you tell Poser that they are in fact the same object, and it does it for you. Both of the above would mean editing the heirarchy - that is making a new .phi file telling the program how the objects relate to each other. See tutorials on making Poser figures, or making Poser clothing for a full explanation of this if you haven't come across it before. regards peejay


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