Forum: Poser - OFFICIAL


Subject: Question about Compose 1.1

OJM opened this issue on May 01, 2002 ยท 9 posts


OJM posted Wed, 01 May 2002 at 3:56 AM

I'm just trying to import an Cr2 in compose. The one I take is based on vicky geometries and doesn't include any special parts or morphs. It starts loading and reading groups and morphs, but it stops and frezzes after reading 'Mouth TH' morph ... Does anybody have an idea about this problem ? My goal is to translate an Cr2 to .Cob format for use in Truespace 4. Thank you. PhEn.


Lemurtek posted Wed, 01 May 2002 at 5:07 AM

I'm totally amazed you can read a CR2 at all in compose, my copy of compose 1.1 simply says that input files must end in .obj or .cob. I don't have Vickie, so I can't help you on that. Regards- Lemurtek, feeling left out that his coopy of compose won't read cr2s.


bloodsong posted Wed, 01 May 2002 at 5:52 AM

heyas; yeah, i'd load the victoria obj and save it as a cob. that should work better. (i dunno, are cobs supposed to have embedded morph info??)


EnglishBob posted Wed, 01 May 2002 at 6:41 AM

You can load both a .CR2 and its associated .OBJ, then generate morphed versions of the various body parts; Compose is probably just choking because Vicki2 is so huge. Remember it was designed some way back when figures only had a few morphs. (Lemurtek, look more carefully at the Read Files dialogue: it has three buttons. Input File reads .obj or .cob, Poser3File reads .pz3, .pp2, .cr2 or .hr2 :-) You can read more than one file at once.) Depending what you want to do in trueSpace, OJM, you'd want to convert either Vicki's geometry obj (for making morph targets or clothing), or a posed obj exported from Poser (for rendering). Hope that helps...


Lemurtek posted Wed, 01 May 2002 at 6:53 AM

Wow, who knew? :) Guess I should open my eyes. Thanks, EB! Regards- Lemurtek


Dave posted Wed, 01 May 2002 at 8:49 AM

Maybe the creator of Compose could do an update so it can handle all the new geometries out there? Message671410.jpg


EnglishBob posted Wed, 01 May 2002 at 9:17 AM

Well, I find it very useful - invaluable, in fact. I could suggest a few improvements for 1.2 myself :-) John Wind hasn't been around for a while, don't know what happened to him. He isn't in the Renderosity members list anyway.


Dave posted Wed, 01 May 2002 at 9:29 AM

Bummer. That tool has helped me on more than one occassion to get objects set straight (either by reversing the faces, or welding vertices-rather than doing it by hand). Shame that he's no longer around :frown:


bloodsong posted Wed, 01 May 2002 at 12:23 PM

heyas; i've never seen that guy. traveler is the only one i know of who's ever actually seen/spoken to/communicated with him. but he is cool; compose is VERY helpful! (well, there's this little problem it has with lightwave objects, but....)