swat3 opened this issue on Feb 01, 2000 ยท 8 posts
swat3 posted Tue, 01 February 2000 at 1:44 PM
how can i use the textures for poser figures in bryce? i made several formats in poser 4 (obj.3dmf,3ds) and when i want to use the texture it doesn;t show up correctly, in bryce i choose edit 2d picture then i choose the bmp for the poser 4 figure HELP!!!!!!!
kits posted Tue, 01 February 2000 at 2:19 PM
The texture for a poser figure is a bitmap and you need to load it into the picture side of the texture editor as you would any normal texture bitmap. If I remember rightly you have to rotate it by 180 degrees to get it to fit in Bryce 3D (not sure on that though) Chris-S
Quikp51 posted Tue, 01 February 2000 at 6:12 PM
You can texture the figure in Poser then use Steve Cox's UV Mapper on the links below right to import then export to Bryce. This UV mapper fixes something that Bryce doesn't like so your textures will look right. If the textures are lob sided or whatever then you can alter the coordinates. Hope this helps.
Neal posted Tue, 01 February 2000 at 10:03 PM
Go to PeterSharp's website for a good Poser to Bryce texture tutorial. It should answer any questions that you have. Neal
Autoloader posted Tue, 01 February 2000 at 10:04 PM
Go to Ed Baumgarten's site, you can find the link to it on the right side of this page under web resources. Once you get there click on 'tutorials' in the top bar, then click on 'poser text' in the left bar. This will bring up the tutorial of how to add a poser texture to a poser figure in bryce 3D. It's a real good tutorial with screen captures to show you exactly what buttons to push and everything. It's the one that I used to learn. Oh yea, be forewarned that this tutorial was written quite a while back and the texture he uses in the example is not that good compared to what's out now, so your figure is not going to look real pale like the one in his tutorial. It's just the texture that he's using is all.
Spike posted Wed, 02 February 2000 at 4:34 PM
You can also get a tutorial from the ZoneFive site http://www.mindspring.com/~zonefive Under Tutorials Spike
You can't call it work if you love
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LoboUK posted Thu, 03 February 2000 at 8:16 AM
There is also a default skin texture in the Bryce Materials of the free stuff section. This just needs a texture added. Do a search for "skin" Paul
the3dwizard posted Sat, 05 February 2000 at 12:15 AM
I use a paint program to flip the texture from top to bottom before applying the texture in the material editor. Also, 3ds files don't seem to work well for me, I use the obj files instead. PE http://www.planet-3d.com