ScottA opened this issue on Feb 01, 2000 ยท 7 posts
ScottA posted Tue, 01 February 2000 at 9:44 PM
jschoen posted Tue, 01 February 2000 at 10:34 PM
I can't tell you why. But I've experienced this problem too. It seems to go away after I close poser (save first) and re-open the file. I think Poser gets confused with textures, even if there isn't one there I'd like to know why also, if anyone has any insights. James
Hob posted Tue, 01 February 2000 at 11:03 PM
I've experienced this problem. What I've found is that if the skin opacity isn't 100%, those artifacts are a common occurance. I hope this helps.
tlaubach posted Wed, 02 February 2000 at 12:37 AM
normally that happens to me when I'm rendering without anti-aliasing...
ScottA posted Wed, 02 February 2000 at 1:29 AM
First of all. Thanks for your help everyone. Secondly. I just found something very strange happening here. If I open any one single figure and render it. It looks fine. But If I open two figures and render. They both end up with these weird patches! Since the batman figure is a combination of two figures. I'm assuming that's why it looks like this. I'm using the latest patch #116. And I'll try removing it tomorrow to see if it solves this problem. But I haven't heard anyone else complain about this. Can someone who is using patch #116 do me a favor and try rendering two figures that are close to each other and let me know if you get the same problem? Thanks Again. ScottA iamsba@aol.com
ScottA posted Wed, 02 February 2000 at 1:52 AM
Found It! The problem was a result of having three lights with shadow casting on. This is the default light set up when I open more than one figure. So I'm a litle peeved at Poser for putting me through this agony ;-). I almost deleted my figure out of frustration. I'm glad I didn't do that. This one should go into the vault Poser help people. Next time you see this question. Remember to tell them only one light should have shadow casting enabled. Don't you all love it when I post answers to my own questions here ;-). ScottA
ScottA posted Wed, 02 February 2000 at 2:01 AM
Yes. You were definately right on target Allereirauh. I tried rendering with Anti-Aliasing and the other settings you suggested. But I got the same result. So I never messed with the shadow map setting. Thanks for your help. ScottA