Here's an experiment with flowing water. The faucet was a Lightwave model downloaded from 3D CAFE. The water was created in accordance with Peter Sharpe's pouring water tutorial and then stuck on the end of a Poser figure, grouped and aligned. All textures are Bryce textures, of course. Interestingly, the "water" texture in the figure isn't water at all; it's glass (but it's named "WATER"--go figure). Comments welcome.