I am trying to get the troubleshooters mesh fixed up. I still have these seams. I thought I had them licked, but the store tester found them again. so I deleted the object I had, then replaced it with the one that I had in the store zip file. They were there again! I am pretty much at my wits end! Does anyone know of a good way to fix these without going back to the modeling stage? I have tried running the fix seams and smooth functions in UVMapper to no avail. If anyone can help, I would appreaciate it no end :) Thanks in advance, Noel.