Maz opened this issue on Feb 02, 2000 ยท 10 posts
Maz posted Wed, 02 February 2000 at 5:06 PM
poserxposure posted Wed, 02 February 2000 at 5:10 PM
What a great idea! Now if you only worked on a Mac!?!?! There's got to be a way I can do this in Cinema 4D XL, right?
DgerzeeBoy posted Wed, 02 February 2000 at 5:42 PM
I agree with poserxposure. What about us Mac users?
bloodsong posted Wed, 02 February 2000 at 6:06 PM
wohoo! go maz! :) does it add polygons to the file? like 'inside' polygons, or does it just make the one-side polygons have two normals? (is that possible??)
PhilC posted Wed, 02 February 2000 at 6:41 PM
Getting it now Maz, this looks to be very useful, thanks
bushi posted Wed, 02 February 2000 at 8:07 PM
Way to go, Maz, very cool! You have no idea how much effort you've just saved me on some clothes I'm working on. :-)
Milaja posted Thu, 03 February 2000 at 1:49 AM
Thank you so much Maz!! This was exactly what I needed right now!! THNX!!
LoboUK posted Thu, 03 February 2000 at 4:15 AM
Absolutely brilliant Maz. This solves so many problems :) Paul
pack posted Thu, 03 February 2000 at 10:23 AM
Maz, your a genius. I was wondering, looking over a cr2 in a text editor. Would it be hard to move the joint parameters from 1 obj to another. Dedicated Digital's cool models all seems to have joint discombobulation. They forbid reposting of there stuff with fixed joint parameters. Since the joint parameter part of the cr2 is totally generic, if we could could strip just that part of the cr2, it wouldn't infringe on there rights.
Maz posted Thu, 03 February 2000 at 2:10 PM
Glad to make you happy folks. I don't know anything about moving joint parameters - maybe Torino can throw some light on that one. Also, I'm not a Mac programmer, but I know a man who is. I'll see if he's interested.