twillis opened this issue on May 05, 2002 ยท 12 posts
twillis posted Sun, 05 May 2002 at 9:18 AM
nyar1ath0tep, I bet you think I forgot about your question. I haven't gotten the results I want when attempting to make long hair. The settings I used for the monstrosity above were length of 16, 4 segments, with Y and Z gravity direction set to -100. You can get it to hang down further by increasing the segment count. This makes each segment shorter, so the "gravity bend" has greater effect. This really can eat up the memory, though. Now, since the first segment is basically oriented along the normal of the facet it's generated from, I'm betting if you could make just the first segment shorter, you get the look right. Perhaps it would be nice to control the last segment length, too. In the example above, if the first segment were really short, and the last segment were really long, I'd be pretty close to the look I was going for.