LoboUK opened this issue on Feb 03, 2000 ยท 5 posts
LoboUK posted Thu, 03 February 2000 at 7:56 AM
Can you create specularity maps for Bryce? If so, what would they have to be - black and white maps for an object with high-lights in white, or something else? Paul
Ghostofmacbeth posted Thu, 03 February 2000 at 9:55 AM
I am pretty sure you can though I have never used it. You should be able to apply the map just like you would a transmap with another material (ie the c category) then have just the specularity clicked on that ...
LoboUK posted Thu, 03 February 2000 at 9:57 AM
Thanks, I'll give that a try and let you know how it goes :) Paul
Ghostofmacbeth posted Thu, 03 February 2000 at 10:02 AM
You are welcome and thanks ... It should work S
Spike posted Thu, 03 February 2000 at 10:52 AM
Yep! thats how it,s done. Spike
You can't call it work if you love
it... Zen
Tambour