Forum: Poser - OFFICIAL


Subject: Problem with elbow joint...

dave3 opened this issue on May 06, 2002 ยท 3 posts


dave3 posted Mon, 06 May 2002 at 11:37 PM

I'm trying to create streamlined figures by setting all the body morphs I want on Michael 2, exporting a new obj file (keeping all the group name stuff checked, except the exact figure name one), creating a new character and re-directing its CR2 to the new obj file, then using MacConstructor to delete all the morphs from the figure. It all works great, except I get these odd fins at the elbows -- the more the elbow bends, the bigger the fins. Can anyone explain to me what is going on? (I'm pretty sure it happens whether all the morphs are still attached to the figure or not, but if you know different, let me know.) Thanks in advance for your help! (And feel free to ask if you need clarification!)

Styxx posted Tue, 07 May 2002 at 5:51 AM

I had this problem with a custom character I just finished. It turned out that a few polygons were outside the outer MatSphere. If you just tweak them a bit, it should solve your problem :) Hope this helps! Styxx


dave3 posted Tue, 07 May 2002 at 10:51 AM

Thanks for the tip -- I'll check it out!