Letterworks opened this issue on May 08, 2002 ยท 12 posts
Letterworks posted Wed, 08 May 2002 at 5:40 PM
elsja posted Wed, 08 May 2002 at 6:44 PM
Mike, When I look the character as untextured It seems that the boots are under the trousers. When I look it with the texture. The trousers is in the boots. Otherwise the clotche is good. Guy
Letterworks posted Wed, 08 May 2002 at 7:01 PM
Ops! IT's the coloring. Actually the boots are seperate objects OVER the pants. None of the clothing is actually textured, just colors added in Poser. I still have to build appropriate texture maps. mike
hauksdottir posted Wed, 08 May 2002 at 7:44 PM
If the pants are tucked inside the boots, the ankles would not be quite as baggy and square-bottomed as you have them here. The riding boots which are worn with jodhpurs come up a bit higher IIRC, and might have a strap across the arch?
Letterworks posted Wed, 08 May 2002 at 8:50 PM
Letterworks posted Wed, 08 May 2002 at 10:24 PM
hauksdottir posted Thu, 09 May 2002 at 12:02 AM
They look a little stiff as yet, but a lot better overall! (especially now that they are over the trousers) These are boots and not paint. :) Next... the jodhpur's "baggy side flap" (for want of the correct term) is usually flattened and sticks straight out to the side. Can you play with the morphs a bit more to get that look? What you have now is real close (it is recognizable), but it could be better if the flap looked a little flatter. The only other thing I'd work on is the chest. The button placket doesn't lay smoothly all the way along... it looks like a couple of puckers in the mesh? Otherwise, this is darned good. Carolly
Huolong posted Thu, 09 May 2002 at 12:51 AM
You would gain more flexibility in usage by losing the piping on the sleeves. Such piping as are found on this type jacket often take different shapes, when found at all, and can be done with bump maps and textures. The same goes for the piping on the collar.
Gordon
elsja posted Thu, 09 May 2002 at 4:37 AM
Yes, now its seems better. Guy
Styxx posted Thu, 09 May 2002 at 4:58 AM
Looks great Trav! More wrinkles on the boots and tunic can be painted into the texture.. no prob there.. As for the piping.. I use it a lot on my clothes too.. Makes for a solid connection between parts sometimes :) Kudos!
Preston posted Thu, 09 May 2002 at 11:05 AM
Huolong maybe right about gaining some usage flexibility but I think that piping looks great and you couldn't get bump maps and textures to match that definition.
Huolong posted Thu, 09 May 2002 at 3:06 PM
Gordon