arabinowitz opened this issue on May 12, 2002 ยท 1 posts
arabinowitz posted Sun, 12 May 2002 at 10:24 PM
Hi folks- Is there something different about the makup of the Catsuit neck (both Vicky and P4) than the rest of the figure. When I export them to 3D Studio MAX and create a shape merge/cookie cutter on the different parts the neck never gets the cut in it. All of the other parts disappear, but something about the nature neck polygons keeps iot from reacting correctly with a shapemerge. Even if you don't know anything about max, any insight into the properties of the Neck on these figures (and I think this happens with the turtle neck and sweater as well, not just the catsuit) would be helpful. Thanks. Aharon