linkinpark opened this issue on May 15, 2002 ยท 8 posts
linkinpark posted Wed, 15 May 2002 at 3:25 PM
Hi folks,does anyone know if exists 3D Max Plug-in for import to Bryce??Thanks
Quikp51 posted Wed, 15 May 2002 at 4:35 PM
Nope, Bryce is hugely proprietary and we're lucky just to be able to use Photoshop plugs within Bryce.
Quikp51 posted Wed, 15 May 2002 at 4:37 PM
But you can export a mesh or so from within a .Max scene file as .3ds or similar and Bryce should handle that just fine.
vasquez posted Thu, 16 May 2002 at 4:12 AM
What does it means that we can use photoshop plugins with bryce?!?!
Erlik posted Thu, 16 May 2002 at 6:07 AM
From memory, since I don't have Bryce here: Terrain editor -> Picture tab -> click on the triangle in the upper right corner, Define plug-in directory, choose the Photoshop plug-in dir. BUT: you can use just third-party plug-ins, not the ones that come with Photoshop. IE, you can use KPT, EyeCandy, Andromeda etc. A great help with stuff like waves and terrains.
-- erlik
Stephen Ray posted Thu, 16 May 2002 at 2:19 PM
Stephen Ray posted Thu, 16 May 2002 at 2:24 PM
If you want to render a Max scene in Bryce, you'll have to export the scene as models. As far as I know you can't import a Max scene file to Bryce. Bryce will not support Camera or light objects from other programs, or materials.
vasquez posted Thu, 16 May 2002 at 3:11 PM
Thank you very very much.