Forum: Poser Technical


Subject: inverted normals in poser 4 from raydream

Treewarden opened this issue on May 15, 2002 ยท 5 posts


Treewarden posted Wed, 15 May 2002 at 5:26 PM

I am getting inverted normals on props that I have built in raydream. I have figured out that I cannot duplicate an object with symmetry without the side that renders being on the inside or wrong side of the model. I worked around this by importing these parts of the model separately and clicking flip normals. I the problem is that any object I do a boolean operation to in raydream imports into poser with some normals inside and some normals outside. The flip normals on import only switches the normals to the opposite value. I am using wavefront.obj format to import/export. Will UV mapper pro help with this? Is there anything else I can do in raydream to fix this? Regards and Thanks