Barbarellany opened this issue on May 19, 2002 ยท 4 posts
Barbarellany posted Sun, 19 May 2002 at 1:32 PM
If i want to make texture maps for a model, don't I export as an object from poser and import into UV mapper? When I do the maps seem to be all one on top of the other and I can't figure out how to separate them so I use them as maps for texturizing. Am I doing something wrong? The object is the Ballroom from free stuff.
igohigh posted Sun, 19 May 2002 at 2:18 PM
Once the object is loaded into UVmapper click "Edit-New UVmapp" and select your desired type.
thgeisel posted Sun, 19 May 2002 at 3:00 PM
To seperate them: select them (By group or material,depends what you have) and than you can move them around and place them where you want. After placing all separate mats, save the template AND THE Modell, and than use the new modell!
PhilC posted Sun, 19 May 2002 at 3:05 PM
If you wish to retain the original mapping but just want templates of each section then do the following:-
Because you have not changed the mapping you do not need to save the OBJ. You can now create your textures using these templates and apply them to each material.