GODspeed opened this issue on May 19, 2002 ยท 6 posts
GODspeed posted Sun, 19 May 2002 at 5:03 PM
caleb68 posted Sun, 19 May 2002 at 5:31 PM
egads! that knee does look nasty :/ which figure is it? the standard p4 male? might be able to find a good setting for the leg in that possition for ya The funny part about the knees is the thigh and the shin effect it when its posed, getting the twist, side to side and bend set just right on both so that the knee doesn't deform can be tough in high bending poses.
GODspeed posted Sun, 19 May 2002 at 5:39 PM
yea i spent a good... 45 mins messign with it... and u usually make it worse.. lol yes its 1 of the male figs that came with p4... under the "People" Tab
lalverson posted Sun, 19 May 2002 at 7:38 PM
Post work, my lad! postwork.. you will find that poser people don't bend the way you and I do. Rather they tend to break apart. There is actually another answer to your dilemma, At DAZ3D they sell Michael he has many more polygons in his mesh and thus can pose better. it still will not be as a human but it will look closer. Other than that, get or use whatever paint application you like Photoshop,Painshop Pro, Gimp(linux) or others and re-touch the image. as another artist round here says "If hollywood is allowed to do it..then so can we."-Little_Dragon
ChuckEvans posted Sun, 19 May 2002 at 8:26 PM
It's obvious what's wrong...that ball thingie...it's deadly radioactive and since it's near his knee, it was the first thing to get "mangled"... Oh, not that I have worked with Dork much, but you might check to see if anti-alias is turned on for the render. Keep plugging! You're doing fine!
ronknights posted Mon, 20 May 2002 at 2:14 AM
You're showing one reason why many of us have abandoned the P4 characters and gone to Vicky, Mike, Stephanie, etc. It seemed I had that problem almost any time I tried a really good pose on a P4 character. I rarely see it with Millennium Characters.