RodolfoCiminelli opened this issue on May 19, 2002 ยท 4 posts
RodolfoCiminelli posted Sun, 19 May 2002 at 8:30 PM
I have a problem that is always, when I export of Poser 4 to Bryce 5 a character like file Obj that is not exclusively of P4, (Victoria1 and Victoria2), when exporting I am requested the texture, I indicate him which is the directory in which is, everything she enters perfectly, except for the eyes that holes appear, the method that and used until the moment it is then the Edit Mesh that decomposes it in a quantity of 18 objects, marking the eyes I choose a color and a texture for the pupil and the iris, the only inconvenience is that the effect of those eyes is plane and without life. It would be very grateful if some knows another method to solve this inconvenience, from already very grateful. Rodolfo Ciminelli. :-)))
Aldaron posted Sun, 19 May 2002 at 8:48 PM
The eyes should be made of 2-3 spheres. Select the outer shpere and make it a glass material, set the inner sphere with the eye texture. You should get a fairly realistic eye then.
Phantast posted Mon, 20 May 2002 at 5:13 AM
To find which part is the eyeball, run the obj file through Grouper first (download from www.castironflamingo.com).
RodolfoCiminelli posted Mon, 20 May 2002 at 10:18 AM
I thank them the invaluable help that they have offered me, and although I already thanked them in private form, I want to also make it for this means, AGAIN THANK YOU!!!!!!. Rodolfo Ciminelli: -))