Forum: Poser - OFFICIAL


Subject: Poser Character to Maya texturing problem!

postapulcino opened this issue on May 20, 2002 ยท 2 posts


postapulcino posted Mon, 20 May 2002 at 3:40 AM

Hi! I'm trying to import DAZ Victoria into Maya. I exported the mesh using OBJ, then I imported into Maya and it's ok. The problem is with the textures. For the head, for example, I've got only three objects: the "head", the "left eye" and the "right eye". But look at the image: the problem is with the eyebrows and the eyelashes. I have no idea how to set the correct texturing. It's a problem of transparecy map? Please help!

odeathoflife posted Mon, 20 May 2002 at 12:45 PM

not sure about maya, but when i use a poser char in max I push her upper brows in to her head before I export. (brows gone)

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