I have always been intrigued by the idea of using photographic elements, in a 3D render, and this months contest gave me the above idea. This is a bad render, and the photographic elements suffer too much in the process, but I thought it was a good enough idea to share. Ive no intention of entering anything like this, its just something I wanted to mess around with. The three photos were taken by me last week, and then texture mapped onto objects in 3DS Max. Me thinks that this might make an interesting print, given large enough size and enough resolution to avoid pixilation.