Forum: Bryce


Subject: Texture x3.... need some help please!

stringburner6 opened this issue on May 26, 2002 ยท 4 posts


stringburner6 posted Sun, 26 May 2002 at 1:54 PM

I'm trying to do some (what I thought would be) simple texturing using UVMapper and a model created in Cinema 4D. The model is a simple missile composed of three objects. Everying seems to go fine, I load the texture map into P-shop and color it in, create an alpha mask, and save both as bmps. The problem is that when I apply the texture in bryce it textures the missile as if it were three seperate objects instead of just one. They are grouped by default, I tried ungrouping and regrouping them, but no joy. I am using cylindrical mapping, which is the selection I picked in UVMapper when I created the template. What gives? Thanks inadvance for your help.