Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
I don't know truthfully. I have never had an error with Bryce--altho' sometimes (especially when I add other things--for instance, just added Phil Hokusai's wings to several figures) they import 'grey'. HOWEVER, IF you follow Spike's tutorial, that works out fine. I'm so used to 'selecting' in Bryce and rematerializing (so to speak) that I don't even think about it. Hopefully someone else may be able to say more about the errors. You ARE saving as wave objects, right?? diane B
Normally I get this only when you have an attached prop on it that is a different format (ie 3ds or dxf) but everyyone once in a while it will do it when it can't find a texture ... Those are really the only times I have seen it .. I normally export the additional part seperate and then put them together ..
The problem is caused by your props being in 3DS format. The best thing to do is to convert all your props to .OBJ and re-import them into Poser before exporting the figure to Bryce. Most of the time this will work. Its one of the many little bugs in Poser. The Poser patch may fix the problem, but I'm not completely sure on that. I still haven't gotten around to installing it yet. :) Neal
Actually I solved this problem by updating Bryce and the latest Poser patches, their was some inadvertant bug in Poser not allowing the proper conversion of props in .3ds format. That is what cuased the invalid format errors. Not all of them gave the error, but a good handful of them did. Your best bet to solve this is to Update Bryce to 4.01 with the patch on Metacreations site(be sure to get the updated volumetric presets while your there) and get the latest Poser Patch, When you goto export, you will be presented with the heirachy list, select/deselect what you need, then you will get a second window with 4 options, select the first 3 (not the morph target option) and everything should work out just fine, it has for me so far. FastTraxx
I had a similar problem with Poser figures plus .obj files into Bryce 4 too. Yesterday had a poser figure with .obj prop made in RDS and reworked in Amorphium, all grouped in Poser 4 and exported to Bryce 4, and got the error message in Bryce 4, though it went into Bryce 3 easily enough, and it also opened in Bryce 4 as a Bryce 3 file, though it would not save changes to Bryce 3. Just straight RDS exported as obj. and reexported from Amorphium, also as .obj. Straight P4 figure. No morphs or other mesh or anything like that. Trouble is: I have done essentially the same thing successfully into Bryce 4 before. Just got Bryce 4 about a month ago, and have been keeping 3 and 4 work separate but the glitch in 4 seems to do with groups of objects from Poser, and not just groups of different type object files. Anyone get this problem with strictly Poser plus .obj groups? I'm trying to work by process of elimination to see what the problem is. Bryce 4 is great improvement in some areas, but there's some strange things going on here and there it seems. Any help or clues out there? The irritation is that sometimes it happens, sometimes it don't, as far as I can see.
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I have had problems importing certain obj files into bryce4, some of my poser figures go over just fine as objs but sometimes it throws an error saying not right file format, whats that all about? I am a newbe to brice and don't have a clue why it works sometimes and other times it doesn't. I have also imported 3dstudio files in to poser and then tried to import them to bryce as objs and that also works sometimes and not sometimes. Please help..... Thanks