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Subject: another question on importing into bryce


asmith ( ) posted Fri, 11 February 2000 at 5:16 PM · edited Mon, 25 November 2024 at 10:49 PM

I have had problems importing certain obj files into bryce4, some of my poser figures go over just fine as objs but sometimes it throws an error saying not right file format, whats that all about? I am a newbe to brice and don't have a clue why it works sometimes and other times it doesn't. I have also imported 3dstudio files in to poser and then tried to import them to bryce as objs and that also works sometimes and not sometimes. Please help..... Thanks


picnic ( ) posted Fri, 11 February 2000 at 6:03 PM

I don't know truthfully. I have never had an error with Bryce--altho' sometimes (especially when I add other things--for instance, just added Phil Hokusai's wings to several figures) they import 'grey'. HOWEVER, IF you follow Spike's tutorial, that works out fine. I'm so used to 'selecting' in Bryce and rematerializing (so to speak) that I don't even think about it. Hopefully someone else may be able to say more about the errors. You ARE saving as wave objects, right?? diane B


asmith ( ) posted Fri, 11 February 2000 at 7:18 PM

Yes I'm exporting as wave obj from poser. and I have even done it with a figure before and then when doing it again it might not import. It wouldn't have anything to do with figures that have been morphed, would it?


picnic ( ) posted Fri, 11 February 2000 at 7:36 PM

No, my figures are always morphed. Hopefully FastTraxx or someone else with lots of experience will log in on this one. I have no experience with any errors when importing. Diane B


Ghostofmacbeth ( ) posted Fri, 11 February 2000 at 8:32 PM

Normally I get this only when you have an attached prop on it that is a different format (ie 3ds or dxf) but everyyone once in a while it will do it when it can't find a texture ... Those are really the only times I have seen it .. I normally export the additional part seperate and then put them together ..



asmith ( ) posted Fri, 11 February 2000 at 9:40 PM

That might be it, can you change a3ds prop to a obj and then import it? I have tried this and it still says this error. Thanks


picnic ( ) posted Fri, 11 February 2000 at 10:02 PM

Why don't you import the .3ds into Bryce by itself and place it that way instead of importing to Poser, saving as an .obj and then importing? Diane B


asmith ( ) posted Fri, 11 February 2000 at 10:33 PM

Thanks that seems to work at least for the 3ds files, I appreciate your help.


Neal ( ) posted Fri, 11 February 2000 at 11:20 PM

The problem is caused by your props being in 3DS format. The best thing to do is to convert all your props to .OBJ and re-import them into Poser before exporting the figure to Bryce. Most of the time this will work. Its one of the many little bugs in Poser. The Poser patch may fix the problem, but I'm not completely sure on that. I still haven't gotten around to installing it yet. :) Neal


asmith ( ) posted Sat, 12 February 2000 at 6:10 AM

One more newbe question, how do you covert 3ds props to objs out of poser?


Neal ( ) posted Sat, 12 February 2000 at 2:13 PM

You could do that by un-checking everything in the hierarchy but the prop on export. I'm not sure exporting it out of Poser in OBJ format then re-importing it back in will solve the problem. You can give it a try though. You may have to use another program for the file conversions. Neal


KenS ( ) posted Sun, 13 February 2000 at 4:03 AM

Actually I solved this problem by updating Bryce and the latest Poser patches, their was some inadvertant bug in Poser not allowing the proper conversion of props in .3ds format. That is what cuased the invalid format errors. Not all of them gave the error, but a good handful of them did. Your best bet to solve this is to Update Bryce to 4.01 with the patch on Metacreations site(be sure to get the updated volumetric presets while your there) and get the latest Poser Patch, When you goto export, you will be presented with the heirachy list, select/deselect what you need, then you will get a second window with 4 options, select the first 3 (not the morph target option) and everything should work out just fine, it has for me so far. FastTraxx


Hopalong ( ) posted Sun, 20 February 2000 at 12:42 PM

I had a similar problem with Poser figures plus .obj files into Bryce 4 too. Yesterday had a poser figure with .obj prop made in RDS and reworked in Amorphium, all grouped in Poser 4 and exported to Bryce 4, and got the error message in Bryce 4, though it went into Bryce 3 easily enough, and it also opened in Bryce 4 as a Bryce 3 file, though it would not save changes to Bryce 3. Just straight RDS exported as obj. and reexported from Amorphium, also as .obj. Straight P4 figure. No morphs or other mesh or anything like that. Trouble is: I have done essentially the same thing successfully into Bryce 4 before. Just got Bryce 4 about a month ago, and have been keeping 3 and 4 work separate but the glitch in 4 seems to do with groups of objects from Poser, and not just groups of different type object files. Anyone get this problem with strictly Poser plus .obj groups? I'm trying to work by process of elimination to see what the problem is. Bryce 4 is great improvement in some areas, but there's some strange things going on here and there it seems. Any help or clues out there? The irritation is that sometimes it happens, sometimes it don't, as far as I can see.


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