Well not really with UVmapper, I am more mad at myself. I have been working on this model for poser over the holiday weekend. Everything was going well and I was in the texturing stage when i noticed the wood texture on the logs was mapped incorrect. I had each individual log cylindrical mapped, now they are planer. :( So I reload UVmapper and notice it was incorrect five saves ago, urgh... So I start over with the OBJ I saved six saves ago and I notice these polygons floating around on material layers where they shouldn't be??? I have twenty different material groups and I think I accidently multiselected some groups that were hidden. I think I will just start over. But not before heading over and looking more closely at the Pro Version. Anyone else have similiar problems?