Ihawk opened this issue on Feb 12, 2000 ยท 17 posts
Ihawk posted Sat, 12 February 2000 at 9:00 PM
arcady posted Sat, 12 February 2000 at 9:13 PM
How huge is huge? Zip it up and let people know how big it is in the thmbnail. Convert the bump maps into gifs and the textures into very high quality jpgs. The bump maps won't lose anything in the translation and they textures may lose a little. You will have to decide if it's worth it or not. Myself; I am willing to download big files. I do it at work and burn it to a CD-RW to take home... But I don't know what the general tolerance level is.
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SewerRat posted Sat, 12 February 2000 at 9:14 PM
zip it all up using winzip or winrar if possible keep the directory structure of where the files go, or write where they go into the readme then upload it by ftp (you can get free ftp clients like cuteftp from www.tucows.com - you can also get winzip and winrar from there) to your website you also need to upload a little render of the model for the thumbnail if you don't have one you can sign up for free ones, roy made a list of them here: http://www.renderosity.com/index.ez?viewStory=166 myself, I use hypermart (www.hypermart.net) then go to fun stuff, chose "post" fill in the details e-mail me if you have any other questions or if you want me to go over it in more detail posting@apocx.hypermart.net SewerRat
SewerRat posted Sat, 12 February 2000 at 9:16 PM
btw great sword, I love the scabbard and the edges of her armour I reckon post this even if it is huge, it's a wonderful figure and worth a large download SewerRat
robert.sharkey posted Sat, 12 February 2000 at 9:39 PM
Looks fine. Please let me know the programm you used to creat the goodies.
Ihawk posted Sat, 12 February 2000 at 10:09 PM
Not too much new on her. About the only things that are origial are the textures, quiver (which I'm still working on) and the scabbard. All tex's were done in Photoshop. Most of the props didn't have UV data - Thanks to whoever made UV Mapper! The gloves and shoulderplate are from Nerd. I don't remember where I got the weapons from.
Ihawk posted Sat, 12 February 2000 at 10:11 PM
By the way, her CR2 file is 11 mb and counting....
SewerRat posted Sat, 12 February 2000 at 10:18 PM
11 megs? OUCH you have heaps of morphs in it? SewerRat
Ihawk posted Sat, 12 February 2000 at 10:35 PM
Well, with 8 conforming figures and all those props. I guess I just got carried away with making her VERY detailed. I have no idea how much all the textures are going to be. I just started gathering them into one folder now. I think Poser now fills about half my hard drive....
Eric Walters posted Sat, 12 February 2000 at 11:51 PM
Wow! Great job,too bad there is no UVMapper for Mac! Maybaps Painter3D would do the trick? Does anyone still use P3D? Eric W
willf posted Sun, 13 February 2000 at 12:26 AM
Eric There is a MAC version of UVMapper. It's up to version 0.2.4B now and is a very capable program. It dosn't have all the latest bells & whistles as the PC version but does a terrific job none-the-less. I use it to create the tex-map and obj and then import & apply tex-map into P3D to do the actual painting. Still have better control & more immediate preview that way. Ihawk- Sword looks great! You might consider spliting the model into two seperate files and posting part A & B for download.
Autoloader posted Sun, 13 February 2000 at 12:54 AM
Well Ihawk normally I would say that I wouldn't be too crazy about having to download a 20 or so meg file, but I would this one. She is simply gorgeous. You have done an increadable job on her, this is one of the best characters I've seen. Congrats.
fredoman posted Sun, 13 February 2000 at 3:30 AM
True. This character has an incredible amount of detail. The only problem with posting it isn't the size of the file (we can handle it). The problem's going to be all the requests you'll get for more characters. But then, that doesn't have to be a problem... Great Work
pdblake posted Sun, 13 February 2000 at 3:42 AM
How's about splitting it into more than one file, it's been done before, you know, props in one, cr2 in another, textures in another.
bloodsong posted Sun, 13 February 2000 at 5:01 PM
heya; wow, she looks great! would it help if you took all those conforming figures and the base figure and combined them into one obj and made one figure out of it (you know, like the businessman)? it'd be more work, of course. and people couldn't change her clothes. and i dunno if that would reduce the cr2's size, really.
Ihawk posted Sun, 13 February 2000 at 6:29 PM
Bloodsong- I wouldn't even know how to do that. Actually, the clothes are just stock Poser clothes, so maybe assembling her after downloading would work, if anyone wants to go through all the trouble. I don't think she would be that much if zipped anyway. I've downloaded some huge characters that were compressed to about 1/4th normal.
bloodsong posted Tue, 15 February 2000 at 5:56 PM
heya; yeah, that's kinda complicated. but i meant for reducing the cr2/pz3 size, not the zip size. (of course, it would help that, too.)