Enternal_darkness opened this issue on Jun 04, 2002 ยท 10 posts
Enternal_darkness posted Tue, 04 June 2002 at 3:14 AM
hey everyone, im new to bryce and have taught myself the basics but there is something that i am trying to do and ai cant figure out how to it and it is getting on my nerves. how in the hell do you 1 make a lens flare??? or 2 make a bolt of lightning which looks realistic and glows. please help me as i am pulling my hair out!!! :P
bikermouse posted Tue, 04 June 2002 at 4:04 AM
1: post effects check april/may archives under Stephen Ray. 2: make a lense.check may 2002 archives under Vile.
bikermouse posted Tue, 04 June 2002 at 4:50 AM
oops lightning: check recent archives under lightning. there was something on that in the last couple of weeks.
Enforcer posted Tue, 04 June 2002 at 2:41 PM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=715421
Aldaron was very helpfull in my request for an all Bryce solution to the lightning issue. I've since decided to do it post-pro with Photoshop as I have the program and it's much easier to do so. This is likely the same with lens flare.Enforcer posted Tue, 04 June 2002 at 2:56 PM
Enforcer posted Tue, 04 June 2002 at 3:05 PM
bikermouse posted Wed, 05 June 2002 at 5:02 AM
re Post-pro solutions: You can see that the one on the right is photoshop. The one on the left is universe. PSP does a pretty good lense effect too. You can see a pattern that repeats pict after pict after pict with premade lense effects . . . try not to use them too much. (Used to pay hundreds of bucks to get better quality lenses that didn't show lense flare so easily. now its a "photographic effect". go figure.)
shadowdragonlord posted Wed, 05 June 2002 at 8:22 PM
Aye, doing it all in post is fun but it will never give you the correct optics... One way to do it, and Vile may have written a Tutorial on it, I'm not sure, is to make an actual Lens. Take a two spheres, intersect them with Boolean grouping, and you have a "real" fake lens. Track it to the camera and position it, and set it's material to a glassy one. Now you can control the amount of wash in the image with the Material Lab in Bryce, and it will look much more realistic. Haven't done any lightning, yet, but you could theoretically pull it off with volumetrics. This lens example is a great way to keep it all in Bryce, remember, lense flare is something camera photographers are trying to avoid, the fact that we work TOWARDS it speaks volumes about our idiocy.
bikermouse posted Thu, 06 June 2002 at 1:07 AM
Yeah, that Image I did in response to "Vile's Telescope" showed a solar reflection. I haven't tried it either but it should be possable - I think that you would need multible lenses to pull it off, and as Vile noted, you would lose light through each lens - due to reflection/refaction and ambience/whatever.
pigat posted Thu, 13 June 2002 at 9:44 AM
The following link has a free plugin for photoshop that will create forked lightning in photoshop or psp http://www.hirsch-design.de/plugin/al.zip heres a thought i will try it in bryce's terrain editor and see what happens hope the plugin helps Cheers pigat