lore opened this issue on Jun 08, 2002 ยท 6 posts
lore posted Sat, 08 June 2002 at 2:46 PM
I am curious how to make a friggin river in bryce. When i add a water plane, the whole ground plane looks like water...i can for the life of me figure out how to make a river...ive even used terrain and given it a negative attribute and tried sinking a water plane into it... Any help is appreciated.
big_hoovie posted Sat, 08 June 2002 at 3:16 PM
have you tried making the river out of primitives?? perhaps if you make your waterbed using terrains, then squashing cyiliders or cubes, and placing those in the waterbed(with an appropriate water-type material, of course), you can get a desirable effect. big_hoovie
Erlik posted Sat, 08 June 2002 at 3:25 PM
There is a tutorial on making rivers on Bryce CD. Have you tried inverting the terrain and then clipping and erasing it to just the river course? And then putting it into the scene, making adjustments to the width and height of the river?
-- erlik
AgentSmith posted Sun, 09 June 2002 at 5:00 AM
Attached Link: http://www.cincinnatilasalle.net/Downloads/Bryce/tutorials/index.htm
This is a basic tutorial on how to construct a lake, same principal.
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lore posted Sun, 09 June 2002 at 2:29 PM
thanks for the great tips guys, i appreciate it
EricofSD posted Mon, 10 June 2002 at 1:58 AM
I just make a second ground plane under the first with water texture then boolean an upside down terrain or primative on the top plane. Make the negative object large enough to cover all the area you want your river to show in. The terrain you create for your river to run through will dominate meaning that the river banks will be dictated by your regular terrain.