DP4HIRE opened this issue on Feb 16, 2000 ยท 3 posts
DP4HIRE posted Wed, 16 February 2000 at 3:49 PM
Something odd happened to me in Bryce. I had an object with several lights attached. The all had volumetric quality. It was working for a while, then it stopped. I've tested a light by itself and it's fine. I've tried resetting the lights, but still nothing. Anyone else have this problem?
Quikp51 posted Wed, 16 February 2000 at 10:07 PM
I kinda had the same problem , it turned out if there was no ambient light of any kind regardless of how bright the render turned out they wouldn't appear. What I had to do was create a light source away from the camera and then all my volumetric lighting worked.
DP4HIRE posted Thu, 17 February 2000 at 10:09 AM
I figured out what it was. I had several cone shaped lights going with volumetric lighting. I introduced a sphere light w/o volumetric lighting. Doing this caused all my lights to be none volumetric. I don't know if this is a bug or not.