sulian opened this issue on Jun 12, 2002 ยท 8 posts
sulian posted Wed, 12 June 2002 at 8:33 AM
I'm currently working in a morph for vChangingFantasySuit (by Anton Kisiel) and i have a big problem : When i want to hide a channel, i use the parameter 'Hidden 1' in my CR2 but when i load the clothe, the morph is not hide. I think that is a problem with the multi-geometry of the model. If someone have a solution. Sulian
bloodsong posted Wed, 12 June 2002 at 5:37 PM
heyas; for some reason, the hide thing in morph channels doesn't work. it doesn't work for any morphs. sorry :/
Ajax posted Wed, 12 June 2002 at 6:48 PM
As Bloodsong says, you can't hide morphs by setting Hidden 1 in a cr2. However, I believe you can hide them using a pose. You have to apply the pose after loading the figure into the workspace. The dial won't stay hidden when you save the figure back to the library so you have to use the pose every time.
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sulian posted Thu, 13 June 2002 at 12:56 AM
OK, i understand, thanks.
lesbentley posted Thu, 13 June 2002 at 11:28 AM
Ajax posted Thu, 13 June 2002 at 4:00 PM
Yep, that'll hide body parts. It's morphs we're trying to hide here though ;-) I haven't looked into it but I think it's done with a conventional pose structure and by changing hidden 0 to hidden 1. It seems to get reset when Poser loads the figure, so by using a pose you adjust it after loading and your change won't get wiped until you save the figure again. I could be talking through my hat though, because I really haven't looked into it. I'm just guessing.
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lesbentley posted Thu, 13 June 2002 at 6:38 PM
Doh! sory for the confusion I've not had much sleep in the last few days, my brain has obviously turned to mush. This is the script for hiding MORPH CHANNEL DIALS. I will try and post a pretty graphic version after I get some sleep.
{
version
{
number 3.0
}
actor head:1
{
channels
{
targetGeom RoundFace
{
hidden 1
}
targetGeom LongFace
{
hidden 1
}
}
}
}
lesbentley posted Thu, 13 June 2002 at 7:00 PM