I am trying to made some cloths by max, and have some questions.
The first one is the wrinkle of the cloth. I selected the vertexes and move outward a little, then export as .obj.
And import into poser, I found the result like this.
It dont seems like the wrinkle of a cloth. How can I make it?
Bump map is not very good when taking a close up, so I want to made the wrinkle in the mesh.
Hope someone tells me.
Another question is about the max to obj plugin. I can only export triangle faces, if I change to polygon, max crash. I can only use the setting shows in the picture, if I change faces to polygon, it crash, what can I do ?
Thx!