arcady opened this issue on Feb 18, 2000 ยท 3 posts
arcady posted Fri, 18 February 2000 at 2:49 AM
Truth has no value without backing by unfounded belief.
Renderosity
Gallery
MarkBremmer posted Fri, 18 February 2000 at 5:59 AM
Carrara handles transparency different that it's predecessor. If an object is going to be transparent it CAN'T have a color in the color channel. (Yes I've had to retool any RD 5.5 image pulled into Carrara too) Adjust colors in the Highlight and Shininess channel. The best way to see how to set them up is to look at the stock shaders the the Carrara browser. Using transparency maps in a complex multichannel is now a gotta do. However, by using a complex multichannel with multiple transparecny maps you can now create some really rich and cool shaders that were impossible to make in RD. Mark
arcady posted Fri, 18 February 2000 at 10:32 AM
Ah... here's my post from last night... I wonder what the other one was.... Funny thing is that when I went into the shader and looked at the values for the section that was ending up visible it had a color setting of 'none' not the 'white' that Poser uses. I turned up the dial to 100% on "Multi Channel:Transparency:Value:" and in the shader preview it got a semi-transparent white look to it but in the render nothing changed. It still came through as white.
Truth has no value without backing by unfounded belief.
Renderosity
Gallery