Forum: Bryce


Subject: Bugs with Booleans and Volumetric Textures

shadowdragonlord opened this issue on Jun 14, 2002 ยท 4 posts


shadowdragonlord posted Fri, 14 June 2002 at 5:35 PM

I'm trying to find an in-Bryce work around for this volumetric bug... Any ideas would be appreciated... I believe it's because Bryce uses the Boolean Operations as filters, as opposed to creating any actual geometry...?

SAMS3D posted Fri, 14 June 2002 at 6:14 PM

Hey look at that, what a wonderful idea....Sharen


Erlik posted Fri, 14 June 2002 at 6:39 PM

Silly question. Have you tried checking off the "Transfer material" box on the negative sphere? Because I do get a volumetric texture on the inside when I do that. And when I use the same volumetric metrial on the negative sphere, I get nothing.

-- erlik


shadowdragonlord posted Fri, 14 June 2002 at 8:15 PM

Aye, I tried that, and it didn't work for me on Bryce 5. I'll try it on 4 and see if it works, though, thanks! Perhaps it didn't work at home because of Volume Density or something, but I'll try it again!