_dodger opened this issue on Jun 16, 2002 ยท 5 posts
_dodger posted Sun, 16 June 2002 at 10:40 AM
Okay, I've gotten really pretty decent at modeling in 3DSMax, and I have the plug-in to output directly to OBJ format even. Oh, there are a few shapes that are driving me crazy trying to get to work right, granted. I have a particular sword-blade with an inset gem and a weird shape that just won't seem to work, and I've been on-and-off frustrating myself trying to make an arched chamber room (not arched pillars, just an arched ceiling -- it's harder than it should be -- I can get the shape, but I cannot get it 'cut out' of anything without the boolean going all to cracksmoker levels). I'm sure I'll give up my stubbornness and ask about them in the 3DSMax forum here or at 3dcommune. But I've tried and tried following all the tutorials and I cannot seem to make a character work for shit. JPs drive me up a wall, things always look screwed up, IK just won't work at all, and so on. I just can't seem to 'get' it. Soo... I was thinking -- if there is a person out there who has no problems making figures and conforming figures, I'd be perfectly willing to work with them and make meshes that they could then finish into characters/clothing in Poser. You've seen my stuff in the free stuff on here. I have a lot of ideas and designs in mind, but I haven't bothered startign them as I wouldn't be able to turn them into pose-ables.