TyggerBob opened this issue on Feb 20, 2000 ยท 9 posts
TyggerBob posted Sun, 20 February 2000 at 11:28 AM
TyggerBob posted Sun, 20 February 2000 at 11:29 AM
ps.. the original is in the Bryce Gallery TB
Ghostofmacbeth posted Sun, 20 February 2000 at 12:56 PM
I think you need to motion blur the ground .(perhaps even more than in the original) .. You might also want to do a distance render and then load that as a quickmask (in PS) and blur the background ships some .. it should keep the foreground ship unmessed with and serve as a focus .... Also for flying some of those ships are way, way low ... might raise them up some so you don't crash ... Nice work though
TyggerBob posted Sun, 20 February 2000 at 4:53 PM
It's that futuristic terrain-following computer... amazing what they can do those days.. :) Thanks for the feedback TB
anvilhead posted Sun, 20 February 2000 at 9:33 PM
Perhaps the ships are monstrous and appearing just off the ground are indeed actually a good quarter mile up. As flat as that horizon is, this could be a very large planetoid. They appear to be up to no good in any case. I like this better than the original post, Anvil.
ari posted Mon, 21 February 2000 at 3:17 AM
you can creat an alpha chanel in the deep texture edidor.alpha that slop so it will give the texture to fade away on some part of the object
CireNJ posted Mon, 21 February 2000 at 6:04 PM
Exactly, how do you make an object blur? -Eric
bonestructure posted Tue, 22 February 2000 at 1:06 AM
if you have photoshop you can cheat. Make two duplicate layers of the picture. Cut out everything but the ships you want to blur. Leave the base layer alone. motion blur the ships in the second layer, selecting each ship individually so you can get the direction right, leave the top layer unblurred but set the transparency to about 75% so that a bit of the blur shows thru, but so does your texture. as well, this will extend the blur past the end of the object so that it looks like the blur is stretched out a bit. I find it effective, though it is a lot of work
Talent is God's gift to you. Using it is your gift to God.
arabinowitz posted Wed, 01 March 2000 at 1:06 PM
How about using a radial blur. It keeps the center of the blurr field sharp, and the rest blurry, as if a camera in motion is focused on one particular spot. I've used it on backgrounds, and it works well, but I've never tried it on the main object. It's worth a shot, I think.